African and Afroamerican studies

DSI Esports Symposium | #TechFail: From Intersectional (In)Accessibility to Inclusive Design

This talk provides an exploration into the (in)accessibility of gaming technologies, most notably the Xbox Kinect. While the gaming world remarked on the possibilities created when the body becomes the controller, many Black gamers illustrated the centrality of race in deciding who can (and cannot) participate in this technological potential.